↑ click the image above to see a higher resolution version ↑
Name: S0_G0_L0_N0

This is the very first sculpture with which all other sculptures share a common ancestry.

Sculptural Husbandry is a lineage of sculptural forms created through a process of breeding.

What you see above are sample renders of some of the more interesting sculptures made so far. Many more renders are on their way as the breeding continues and I am able to render more images.

All forms have a heritage tracing back to a form resembling a vertical line. Forms from each generation are picked and bred in various combinations. The single selective pressure guiding the evolution of these forms is my sense of what’s interesting. The mutations that manifest are completely random. However, what ensures survival and the passing on of traits to the next generation is that a particular form strikes me as interesting.

This work is a result of three interests coming together.

• A technical challenge: I’ve been interested in creating code to generate 3D forms that allows me to take any part of a structure and remove it or move it to another area of the structure and have all the parts maintain their structural integrity. This allowed me to take a 3D form break it into parts and mix it with parts of another 3D form and each part retains its shape. This is a technically necessary part of Sculpture Husbandry.

• How creativity can be expressed within rigidly defined systems and rules: Computer code is inherently very rigid, or it takes a lot of work to make code flexible. Software is usually as flexible as the number of conditions accounted for by a programmer/designer. With computer programming, you have to be very explicit in the creation of your systems. A rigid range of possibilities is created due to the inherent explicitness of programming. What’s interesting to me is, within this space of programming and design there can exist a vast range of possibilities. Within this rigidly defined space, an individual can make choices and decisions based on their own sense of aesthetics, intuition, and opinion. Through these decisions an individual’s voice can come through and be heard. I wanted to create a system where the overall character of the forms came from the system’s design, and where the form’s nuances are created by my selective choices. Sculpture Husbandry is an exploration of this two step creative process; of creating a space to work within, and then, being creative within that space.

• Simple parts creating complex wholes: I have always been very interested in the fact that everything around us is a result of many levels of smaller systems, processes, matter, and energy coming together in a very particular way to be what we experience. This reality is awe inspiring. Standing outside and imagining this unseen complexity is incredible. In a way, Sculptural Husbandry is a very incomplete rough sketch of the processes that makes the world we inhabit, perceive, and discover.

Interpreting The Names

S = the Species. Breeding only happens within a species. This is how I define a branch in the family tree of these forms. When I decide I want to create a new branch and try to isolate or enhance a particular characteristic, I will label the forms with a new species number.

G = the Generation. A generation number is given to a particular group of forms that were born at the same time.

L = the Litter. A litter number designates a form belonging to a group resulting from a single act of breeding between a pair of parents from a prior generation.

N = the Name. A name is a unique number to identify a form within a litter.